3D rendering

Results: 1285



#Item
21Paving Procedural Roads with Pixel Shaders Jörn Loviscach Hochschule Bremen

Paving Procedural Roads with Pixel Shaders Jörn Loviscach Hochschule Bremen

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Source URL: www.j3l7h.de

Language: English - Date: 2008-09-11 16:03:48
22Diplomarbeit  Efficient Compression and Rendering in a Client-Server setting Fabian Giesen Mai 2008

Diplomarbeit Efficient Compression and Rendering in a Client-Server setting Fabian Giesen Mai 2008

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Source URL: www.farbrausch.de

Language: English - Date: 2008-05-25 15:27:03
23Modeling and Rendering Rama Eric Bruneton August 20, 2005 ii

Modeling and Rendering Rama Eric Bruneton August 20, 2005 ii

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Source URL: ebruneton.free.fr

Language: English - Date: 2014-04-26 09:57:05
24Efficient Magnification of Bi-Level Textures J¨orn Loviscach∗ Hochschule Bremen 1

Efficient Magnification of Bi-Level Textures J¨orn Loviscach∗ Hochschule Bremen 1

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Source URL: www.j3l7h.de

Language: English - Date: 2008-09-11 15:08:32
25RenderStorm Maya plugin   Release notes:​      Function: 

RenderStorm Maya plugin   Release notes:​      Function: 

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Source URL: www.render-storm.com

Language: English - Date: 2016-02-29 12:30:33
26Pushing the Limits of 3D Color Printing: Error Diffusion with Translucent Materials arXiv:1506.02400v1 [cs.GR] 8 JunAlan Brunton, Can Ates Arikan and Philipp Urban

Pushing the Limits of 3D Color Printing: Error Diffusion with Translucent Materials arXiv:1506.02400v1 [cs.GR] 8 JunAlan Brunton, Can Ates Arikan and Philipp Urban

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Source URL: www.generativ.fraunhofer.de

Language: English - Date: 2016-01-14 00:42:16
27www.siliconarts.com  RayChip®: Real-time Ray-tracing Chip for Embedded Applications Woo-Chan Park1,2, Hee-Jin Shin1, Byoungok Lee1, Hyungmin Yoon1, and Tack-Don Han1,3

www.siliconarts.com RayChip®: Real-time Ray-tracing Chip for Embedded Applications Woo-Chan Park1,2, Hee-Jin Shin1, Byoungok Lee1, Hyungmin Yoon1, and Tack-Don Han1,3

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Source URL: www.hotchips.org

Language: English - Date: 2014-08-04 15:38:18
28IRIS Performer: A High Performance Multiprocessing Toolkit for Real-Time 3D Graphics John Rohlf and James Helman Silicon Graphics Computer Systems* Abstract

IRIS Performer: A High Performance Multiprocessing Toolkit for Real-Time 3D Graphics John Rohlf and James Helman Silicon Graphics Computer Systems* Abstract

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Source URL: www.cs.virginia.edu

Language: English - Date: 2002-03-15 19:40:12
29Project 6 Ray  each successive recursive iteration, the contribution of the reflection to the overall intensity drops off. For this reason, you need to set a limit for the amount of recursion with which you calculate you

Project 6 Ray each successive recursive iteration, the contribution of the reflection to the overall intensity drops off. For this reason, you need to set a limit for the amount of recursion with which you calculate you

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Source URL: cs.brown.edu

Language: English
30Microsoft Word - BeiAPGVFinal.doc

Microsoft Word - BeiAPGVFinal.doc

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Source URL: color.psych.upenn.edu

Language: English - Date: 2006-05-23 16:34:05